Jump into rotating PvP games when you want something faster than a full arena match. The game changes every round; the lobby votes on what plays next.
Take the Mosh Pit portal at spawn. Rounds run back to back on a rotation of seventeen modes. Between rounds the lobby votes, and bots fill the field when the queue is quiet so a round can always start.
Same kit powers as the arena, so what you learn here carries over.
Everything listed is on the rotation now.
Two teams, two flags. Bring theirs home, keep yours.
Hold the points. The longer you hold, the faster the score climbs.
Attack plants the bomb, defence stops it. One life a round.
First team to the kill target.
One arrow, one kill, one shot at a time.
Everyone starts on a stone pillar with random loot dropping in. Bridge, or fall.
You're holding the bomb. Pass it before it goes off.
Pop up, get whacked, or do the whacking.
Stand on the colour that gets called. Fast.
Dig the floor out from under everyone else.
Knock them off the platform. No weapons.
Horses, lances, one pass at a time.
Maces and height. Wind up, drop in.
Targets in the air, bow in hand.
Ball, goals, no hands.
Soccer on ice, faster and meaner.
Boats, a course, a finish line.
Pick a kit for the round. Chain kills for streak rewards. It's the same kit code as the Crucible, so nothing you learn here is wasted.
Mosh Pit is a warm-up, not the destination. When you've got your hands moving, the Frontier is waiting.